AI Insights · Timothy · October 2021
Top 5 Cat Games on Android in Latin America Q3 2021
Analyzing the performance of the top 5 cat games on the Android platform in Latin America during Q3 2021, we observe notable trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 cat games on the Android platform in Latin America showed significant trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides detailed insights into the performance of these popular games.
My Talking Angela 2 from Outfit7 Limited displayed impressive growth. Weekly downloads peaked at around 2.3M in early August and gradually decreased to approximately 554K by the end of September. Revenue saw a high of about $8.2K in the first week of August, tapering off to roughly $2.4K in the final week of September. Active users started strong with over 5.3M in early August, declining steadily to around 2.4M by the end of the quarter.
My Talking Tom Friends maintained a consistent download rate, with numbers hovering around 500K weekly, peaking at 597K in mid-July. Revenue fluctuated slightly, reaching its highest at $1.9K in late August. Active users remained relatively stable, starting the quarter at approximately 8.3M and ending at around 7.2M.
My Talking Tom 2 also from Outfit7 Limited, experienced a steady download rate, consistently around the 500K mark, with a peak of 543K in early September. Revenue showed minor fluctuations, peaking at about $2.9K in early August. Active users saw a slight decline from 6.4M at the start of the quarter to around 6M by the end.
Talking Tom Gold Run saw weekly downloads averaging between 400K to 500K, with a peak of 512K at the start of the quarter. Revenue remained relatively stable, with a slight peak at $2.4K in late July. Active users started at 5.7M and ended at around 5M, showing a gradual decline over the quarter.
Talking Tom Hero Dash experienced varied download numbers, with a notable peak of 481K in late July. Revenue was highest at $2K in late July, gradually decreasing to approximately $1K by the end of September. Active users started at 6.7M and fluctuated throughout the quarter, ending at around 6.4M.
For more detailed insights and data, visit Sensor Tower.